Frying Jelly history, Part 1.
Once upon a time there was a prototype called Pillars …
As a game development studio, it is important for us at Frying Jelly to carefully evaluate the potential success of our game concepts before we dedicate resources to it. We generally use paper and pencil and immediately prototypeof the core loop to test an idea. We then consider a number of different aspects when evaluating ... Read more
Once upon a time there was a prototype called Pillars or Jump Fail and a few more other such misbegotten names. For years it was one of many I created and I stumbled upon it by accident, feeling it wasn’t really worth indulging in. Fast forward a few years, and I am founding Frying Jelly ... Read more
Digital Dragons is the largest annual game conference in Poland and we attended the 2022 edition. So during the two main days of the conference we got a taste of our very first conference with some of the core Frying Jelly team and it’s probably fair to say we managed to give quite a few ... Read more